AI Insights · Timothy · April 2023
Top 5 Idler Games on iOS in Egypt: Q1 2023 Performance
Discover the performance trends of the top 5 idler games on iOS in Egypt during Q1 2023, including downloads, revenue, and active user data.
During the first quarter of 2023, the top 5 idler games on iOS in Egypt showed varied performance trends. Here's a detailed look at their weekly downloads, revenue, and active user metrics based on data from Sensor Tower.
Idle Office Tycoon-Money game by Chengdu Warrior Tech Limited saw a significant increase in weekly revenue, peaking at approximately $2.3K in the week of March 20 and ending the quarter with around $1.6K. Weekly downloads surged mid-quarter, reaching 7.5K in the week of March 20, while weekly active users rose from 39 at the start of the quarter to 8.5K by the end.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd experienced a steady decline in weekly revenue, starting at $415 and ending at $174 by the end of March. Weekly downloads showed fluctuations, with a peak of 413 in the week of January 2 but dropping to minimal figures towards the end of the quarter. Weekly active users also saw a decline from 375 to 243 over the period.
Idle Lumber Empire - Wood Game, another title by AppQuantum Publishing Ltd, demonstrated a steady increase in weekly revenue, peaking at $367 in the week of March 20. Weekly downloads saw significant spikes, notably 2.8K in the week of January 30 and 619 in the week of March 20. Weekly active users also showed growth, rising from 1.2K at the start to 1.6K at the end of the quarter.
Idle Mafia by DianDian Interactive Holding had a more fluctuating performance. Weekly revenue peaked at $269 in the first week of January but dropped to $47 by the end of March. Weekly downloads remained relatively low throughout the quarter, peaking at 35 in the last week of December. Active users data was not consistent, with notable zeros in some weeks.
Used Car Tycoon Games by 魂动天下 saw a varied performance in weekly revenue, peaking at $220 in mid-March. Weekly downloads were highest at 4.7K in the week of January 9, but dropped to 45 by the last week of March. Weekly active users also showed a decline from 714 at the start to 910 by the end of the quarter.
Overall, each game exhibited unique trends in downloads, revenue, and active users. For more detailed insights, visit Sensor Tower.